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ShipLobby vs Chameloon

A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.

ShipLobby compared with Chameloon
DetailShipLobby logo ShipLobbyChameloon logo Chameloon
What it doesOne line in. A live lobby out. Small apps from a server you choose, with your data on your iPhone
StageNot given MVP
FoundedNot given Not given
Based inNot given DE
Pricing modelFreemium Not given
PricingFree: up to 3 live lobbies, queue, referrals, CSV export. Launch Pass: $9.99 once (removes badge on one lobby). Pro: $9 per month or $79 per year (badge off, 500 lobbies). Studio: $29 per month (badge off, 200 lobbies, 5 seats). Not given
Key features
  • Queue with position numbers
  • Referral link system
  • CSV export of signups
  • Hosted pages without design required
  • Steam, GitHub, and itch.io integration
  • Dark page styling for games
  • Text-based app definition with space.json configuration
  • Local SQLite database on iPhone
  • Optional server sync
  • OpenUI Lang for pages
  • Phone features support
  • Home screen cards and widgets
  • AI-assisted space building
  • Offline-first functionality
  • Access control with invite codes
  • CLI tools for checking and serving
What makes it different
  • Instant landing page without design or coding skills
  • Built specifically for indie creators and weekend projects
  • Referral-driven growth with position incentives
  • Streamlined setup from one line of copy
  • No Xcode or build step required
  • Data stays on your iPhone by default
  • Run your own server or use any HTTPS host
  • Full documentation available as AI-readable formats
Community votes01
DR (Domain Rating by Ahrefs)3 +2 (up) since last checkNot checked yet no change since last check
Trust Flow (Majestic)00
Citation Flow (Majestic)013
Referring domains (Majestic)01

3 details filled in for both companies.

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